Situational Designer. Sound Sculptor. Storyteller.
After graduating from college in 2008 with a BaS Degree in Sound Arts, I made my way into working for the San Francisco Situational Design Agency Nonchalance, creating the automated audio visual system for the first episode of The Jejune Institute. That first episode was the flagship experience for a project that would eventually come to encompass five episodes and three and a half years of immersive media storytelling spread throughout real space in the San Francisco Bay Area. By the time the Games of Nonchalance was complete, I was deep in the world of Situational Design as one of the lead creators and producers of The Latitude Society, a real world storytelling and community building experience that is rumored to have spawned an actual secret society.